This week wasn’t as busy as I anticipated. My goal early in the week was to recreate the Unexpected Allies logo, as I realized the old one still had an arrow in it and Rick was changed from a hunter.
I also created a new pause menu, but because most enemies weren’t in as prefabs yet, I couldn’t add them. Once they are up, the pause screen will be finished. I also worked on new loading screens that will help the player and also started on a brainstorming new “death” screens, as I’ll implement them sometime early this week.