This week was nice. Finished the pillar and crystal altar models.
Spent a good amount of time on those crystals too. I couldn’t figure out how Weidi made the other ones, so I just made my own and put a couple of hers around the bottom, so the art styles match.
For the pillars, I made the bases so when Rick hits them with the pickaxe, the rocks can get pushed out of place and cause them to fall, so we don’t have to texture or animate cracks and breakage. Hopefully we can put a cool glow effect on the crystal in unity, make the atmosphere all spooky and magical.
Now I can help out with tweaks and bugging, and fixing textures and stuff. Maybe make some more small cave paintings too.