PPJ #5 – Kyle Fader

This week I worked on implementing the fire effects, new start/pause menus, and creating the new collectable PNGs. The fire was pretty simple as Cole ended up finding a Unity plug in the day before I was going to do it. The start screen came out nice too, but will look much, much better with the skybox and the fire lit. I’m 75% done the pause menu, but was waiting for the characters to be done rigging/animated. Next week looks like it will be a busy week but now that all my interviews and midterms are over, I’m feel confident I can get everything done and then some.


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