PPJ #5 – Josh Martin

This week is steady for me, not too easy, not too hard. I updated the hub world icon for the wolf, snake, and final lair level, which would better help the player know what obstacle will be in the level they select. by an enemy. Along with that, I modeled low-poly clouds we can put in the sky and travel along in space. Lastly, I animated Rick’s recoil when he gets hit by an enemy. Definitely looks dead after that fall, though…

Tags: Hub World, UI, Clouds, Rick, Animation

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