PPJ #4 – Kevin McGillen

This week has been very busy with other classes, midterms, and basically all of my co-op interviews, so I really haven’t had that much time to work on the game outside of some concepting. Nevertheless, I managed to collaborate with Mark on several concepts for the final stage, as well as a concept for the boulder stage, which is inside one of the caves. Next week I hope to get all of the stages we currently have concepts decided on modeled, so that we can begin the implementation.


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